![[IEEE 2016 1st International Conference on Game, Game Art, and Gamification (ICGGAG) - Jakarta, Indonesia (2016.12.19-2016.12.21)] 2016 1st International Conference on Game, Game Art, and Gamification (ICGGAG) - The impact of online social games on E-learning usage among female students]()
[IEEE 2016 1st International Conference on Game, Game Art, and Gamification (ICGGAG) - Jakarta, Indonesia (2016.12.19-2016.12.21)] 2016 1st International Conference on Game, Game Art, and Gamification (ICGGAG) - The impact of online social games on E-learning usage among female studentsMahmood, Alaa Ibrahim; Yusof, Shafiz Affendi Mohd; Jambak, Muhammad Ikhwan · 2016